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THE SHIPS OF WAR
The Cylon Basestar
The Cylon Basestar was
designed by Eric Chu, who was working at the time
with Zoic. Eric provided a totally new look, approaching the
design based on the ship's name, rather than re-designing it from the traditional series' design.
This warship was shown, in brief glimpses, throughout
the miniseries, although the only clear representations of the ship were
revealed through shaky camera shots during the end battle sequence. They
were also seen frequently during the weekly series' run. The mothership of
squadrons of Raider fighters, which launched bat-like from the underside of the
ship, the Basestars also served as massive missile platforms, launching
volleys of missiles at the Galactica.
Computer modeler Jose Perez modeled the
Cylon baseship to demonstrate a starship of respectable size. Showing a
heavily armored hull on its exterior, the inner sides of the mothership contain
the details that reveal the ship's actual size.
The Battlestar
The 2003 Battlestar Galactica was a radically
changed design bearing little resemblance to the original Galactica. While
it did have some basic similarities, the 2003 Galactica had a ribbed,
partially-armored exterior, and had what fans most often described
as a more Star Trek-like look.
In the early stages of the production, the design
team intended the Galactica to be a faithful representation of the original
series. This was changed about a third of the way through the design process
when the producers ordered the old design put aside and sought a "new
look".
This design had retractable
landing bays, sectionalized corridors and Star Trek-styled displays embedded
within a bridge that most closely resembled the control center of a modern-day submarine.
This Galactica bridge showed little better technology
than our present real world capabilities. Among the ordinary items on this
set were corded telephones, which were a welcome, if unintended,
connection to the original 1978 production (which used similar phones,
although those were used in 1978 simply because they were the technology of the time).
The bridge controls and displays were designed to simulate a contemporary military
watch center.
Much of the story in the miniseries
occurred in the Galactica's landing bay. The miniseries landing bay had
elements similar to the original series, with an improved rendition of the Viper
launch tubes. In all, the landing bay was the most Galactica-like of any
of the interior sets.
The 2003 series landing bay was constructed to
more closely resemble the flight operations deck of an aircraft carrier, with
the core of the action centering around the technicians repairing and
maintaining the fightercraft. In this area, the 2003 BSG did present a
more realistic view than
the 1978 series, which virtually ignored the work crews needed to keep squadrons
of fighters operating.
In all, few elements of the excellent
designs shown in the old series were used for the new Galactica. The ship
was functional, but lacked the
unique charm of the original.
THE COLONIAL VIPER
The 2003 miniseries introduced two distinct Viper designs.
The older of the two, the Mark II, were very similar to
the 1978 Viper designs. At the beginning of the miniseries, these were
relics, museum displays that were dragged
back into service during the Cylon nuclear attacks when the newer, more heavily
computerized "Mark VII" models fell victim to Cylon trickery. The Mark II
Vipers were a bit more sleek and
much cleaner-looking than the
1978 design, with a reduced tail fin and more streamlined engine intakes intended to give the Viper a more
conventional US Navy fighter look. This look was amplified by the
NATO caution
labels, emblems, nomenclature and off-white paint jobs. The pilot helmets and uniforms
also took on a more generic look than the unique designs from the 1978 series.
One benefit of modern set
construction and CGI that the miniseries took advantage of is that they
were able to create a much more detailed
sequence of the launching routines for the Vipers.
From a visual perspective, the Mark II was possibly the
most acceptable element of the miniseries
for fans of the 1978 series, even though these Vipers fired
bullets instead of energy bolts.
The newer Viper
design, the Mark VII, was reportedly a rejected design from the DeSanto/Singer
revival attempt forced on the designers of this Battlestar Galactica primarily because it was unlike anything seen in the original 1978 series. These
Vipers had advance avionics and computer-controlled systems, and could outfly
and outfight any previous models. The Cylons were, of course, able to take
these down by hacking into the central computer control systems and basically
leave them adrift to be destroyed at their leisure.
The design itself, while reminiscent of the
classic Viper, was not largely embraced by fans of the original series.
THE CYLON RAIDER
Rather than adapt the classic oval
design of the Cylon Raider, because the producers wanted to distance
this production from the original series as much as possible, the decision was made to go for a totally new look. Concept designer
Eric Chu developed a new design to coincide with the more
alien, bug-like qualities of the new Cylon Centurions.
Following instructions laid down by
writer/producer Ron
Moore, this raider was designed to have a visual similarity to the new Cylon
Centurion, with its central 'cockpit' specifically modeled after the head,
complete with an oscillating red eye.
Although the oscillating eye worked well with the centurions, its implementation as a
fighter's scanning and transmitting device didn't.
In its final form, the 2003 Cylon raider served as
a robotic missile launcher. While it could and did engage in
fighter-to-fighter combat, its primary role was to launch missile barrages against
a target (the
ships of the Colonial fleet). It missile payload could also include
tactical nuclear missiles. Among fans, this design also evoked comparisons
with other fighter craft designs from other sci-fi universes and video games.
It is interesting to note that none
of the weapons systems on any of these warships, either offensive or
defensive, involved energy weapons; all were conventional projectile
weapons, using modern (21st Century) terrestrial technology in their
design and deployment.
Written by John
Pickard
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